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Old Mar 12, 2010, 01:28 AM // 01:28   #1
Ascalonian Squire
 
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Default new tank

just came up with this build and wanted to share and get opinions


OwZkMmd4HjQk03AkOT3z+DuTN4BE

thxs
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Old Mar 12, 2010, 01:35 AM // 01:35   #2
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http://pvx.wikia.com/wiki/Special:Pv...ame=&Go=Submit
Decoded link above.

As someone who enjoys group play, I don't find any use in having a tank unless your count spirit spammers and minion masters. There are likely already "running" builds for assassins on PvX and stuff for speed clears.
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Old Mar 12, 2010, 02:09 AM // 02:09   #3
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3/10

Well one thing... tanks do not need to deal damage. Why is 4, 5, and 7 in there? Makes no sense. Also you could just go A/D maybe and go with Conviction or something for the attack blocker.
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Old Mar 12, 2010, 02:22 AM // 02:22   #4
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I would say because crit strike keeps crit defese up 100% so 75% block + shroud when under 50% for an additional 75% which would make for a 93% block chance I think which is prity good.
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Old Mar 12, 2010, 02:26 AM // 02:26   #5
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Quote:
Originally Posted by Eluvatar View Post
I would say because crit strike keeps crit defese up 100% so 75% block + shroud when under 50% for an additional 75% which would make for a 93% block chance I think which is prity good.
Blind and Interrupts say hi.

EDIT: Also blocking caps at 75%.
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Old Mar 12, 2010, 03:16 AM // 03:16   #6
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Quote:
Originally Posted by Braxton619 View Post
EDIT: Also blocking caps at 75%.
No it doesn't.

You probably read this on wiki:
Quote:
Originally Posted by wiki
There is no cap on stackable blocking skills, but the effects are multiplicative. This means that two 50% chance to block skills do not add up to a 100% chance to block. Rather the first block skill applies, and any attack that bypasses that has to pass the second block skill for a total effective chance to block of 75%.
The 75% block chance is just an example of two 50% block chances multiplicatively added to each other. It even says in the first sentence that there is no cap.
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Old Mar 12, 2010, 04:41 AM // 04:41   #7
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Originally Posted by Dzjudz View Post
No it doesn't.

You probably read this on wiki:The 75% block chance is just an example of two 50% block chances multiplicatively added to each other. It even says in the first sentence that there is no cap.
Yes I did, I read it on Wiki. Thanks for the correction.

Still if you get blind, dazed, and more... that build won't work good. I still think its better to just do areas without tanks.
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Old Mar 12, 2010, 04:48 AM // 04:48   #8
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Dont forget the armor still isnt there. A lot of areas are going to eat though the little dmg reduction from shadow form. Should block quite a bit of incoming, but still lacks armor buffage in order to "tank."
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Old Mar 12, 2010, 08:32 AM // 08:32   #9
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Originally Posted by REDdelver View Post
Dont forget the armor still isnt there. A lot of areas are going to eat though the little dmg reduction from shadow form. Should block quite a bit of incoming, but still lacks armor buffage in order to "tank."
Prot spirit? But again daze/blind/interrupt need to be dealt with.
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Old Mar 12, 2010, 07:04 PM // 19:04   #10
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ok so iused to have blinding defense or watever in there but i need to get glyph in there the reason for 457 is to be able to keep up crit defense as some1 said. conviction might work but only 50% chance. wiht crit agility in there thats also another enchant for -5 damage reduction so you have a total of 20 damage reduction 75% chance to block and no spells can target you. so you pretty much invincible. i was testing yesterday and found out that i almost dont need 4 and 5 so you could always put in something like silver armor with zealous dags of enchanting. i was able to tank a medium size mob pretty well havent tried hm yet.
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Old Dec 27, 2010, 01:40 PM // 13:40   #11
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Quote:
Originally Posted by theslyr View Post
just came up with this build and wanted to share and get opinions


OwZkMmd4HjQk03AkOT3z+DuTN4BE

thxs
I necro this thread just to give thumbs up to the OP.

DP, SF and SoD are now the staple of UWsc, FoWsc, perma sins in general. Nice vision there man...
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